Dressing your model
This section covers everything you need to know in order to import and work with your model in the Web Excelsior Editor.
From the basic user controls:
To the panels in the User Interface:
Import your model
Everything starts at the Import Button located in the top-left corner of the Maverick Excelsior Editor webpage.
This button imports Rhino 3DM files or WEBEX files previously saved or exported from the editor.
You can alternatively drag-and-drop your 3DM (or WEBEX) file directly into the editor window.
To save a (non-interactive) WEBEX file with the changes made to your scene, the Save Button must be used.
On desktop devices:
- Left Mouse Button: Orbit.
- Right Mouse Button: Pan.
- Mouse wheel: Zoom.
On touch-screen devices:
- One Finger: Orbit.
- Two Fingers Drag: Pan.
- Two Fingers Pinch: Zoom.
In the MATERIALS panel you can apply materials to your Rhino layers.
When importing your model, standard materials will be automatically applied. You can easily change them with the Choose another material button.
Maverick Excelsior provides libraries of various calibrated precious materials:
- Around 100 gemstone materials: Diamonds, Rubies, Sapphires, Topaz, Tourmalines, and many more.
- Around 30 metal materials: Platinum, White Gold, Yellow Gold, Rose Gold, Silver, and many more.
- Around 30 pearl materials: White, colored, natural, Tahitian pearls, and many more.
Each material features a color selector where you can fine-tune saturation, brightness, and hue within correct physical ranges.
For gemstones, the physically-correct absorption value determines the light absorption distance, resulting in lighter or darker colors.
Important: Excelsior automatically suppresses intersecting geometry, such as prongs invading gemstones and other typical modeling imperfections.
In the AMBIENCE panel, you can change the lighting setup of the scene.
Our ambiences are based on real jewelry lighting setups and have been carefully calibrated to ensure that both metals and gems always look flattering.
Simply click on each ambience from the list to apply it.
You can choose between white ambiences, ideal for presenting your model on a neutral background, and black ambiences, which contrast well with metals and gems. Both options provide an excellent way for your design to shine.
Feel free to try them all out and choose the one that best suits your jewelry piece.
Excelsior’s philosophy is to be as user-friendly for everyone as possible.
To this end, our UI only exposes settings that won’t degrade the visual quality of the scene, ensuring consistent photorealistic results no matter what look you decide go for.
Here you can choose from different resolution presets:
- Custom: You can select a custom width and height (max. resolution is 2K).
- Instagram square: 1080px X 1080px.
- Instagram portrait: 1080px X 1350px.
- YouTube: 1920px X 1080px.
In this rollup, you can easily lay your ring down if you’re starting from a vertical position in Rhino.
Choose between Resting 1 and Resting 2 to toggle between the two standard resting positions. The correct choice between 1 or 2 depends on the orientation of your geometry.
If the model is oriented canonically, Resting 2 is usually the correct choice.
Rotates the ambience to adjust reflections and refractions so they better suit your model.
Controls the darkness of the shadows. Typically, you won’t need to adjust this, but this control can be used to completely eliminate shadows and create images with the jewel floating in the void.
Activates floor reflection to add an extra touch to your images.
The weight controls the intensity of the reflection. Set it to 1 for a pure mirror-like effect.
Enables gemstone sparkles, which are of extreme importance in jewelry. Our in-house glare solution is far superior to other real-time glares on the market.
The glare strength controls the intensity of the glare effect.
ROUND EDGES (Toggle/Radius)
This is a frequently-used feature in jewelry that automatically creates a small bevel on the edges of a model. This increases the photo-real appearance of the geometry without you having to manually model the bevels yurself.
The bevel radius makes the effect more or less noticeable. Values between 1.5 and 3 are usually suitable.
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